Archive for September, 2009

Never ending Dungeon

After little rest, Im back on the project. Next big thing to do is to make the whole area system completely dynamic, so I can have multiple “campaigns” using the game system.

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First version out!

I just managed to get first sneak peak version of the game/engine out, you can find it  in Latest Build section, check it out!
Im pretty satisfied overall, but naturally there is lots and lots of things to improve. But now basic game mechanics are fleshed out, so it will be  easy to continue from here.

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Alpha release nearing…

I have been crashing bugs and cleaning up stuff so I could release first sneak peak version of the game engine. There is still some work to do, but hopefully I get the thing out next week.

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