Stairs leading up and down…
Oh, I have been so busy! Coding, graphics production, animation… and there has been lots of Library cleaning, among other things.
Read the rest of this entry »Oh, I have been so busy! Coding, graphics production, animation… and there has been lots of Library cleaning, among other things.
Read the rest of this entry »Now that I have (more or less) fleshed out the base game mechanics (moving around, area changing, basic combat) its time to focus on one of the most crucial aspects of gameplay: Death.
Read the rest of this entry »Some more stuff to decorate dungeons: sargophagus, table, pottery, and stairs. The skull on the table will have a candle on top of it, its still in WIP state…
Read the rest of this entry »What actually is going on in the picture is that I took a screenshot of the game, and then imported it to Flash IDE, so I can interactively adjust decorative items color scheme to pre-existing materials. Those chairs need more detail, but they will be good enough to be used in demo version of the [...]
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