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What’s the use of having different weapons, if you cant find out the differences? Giving player needed information is vital for good game playing experience.
Read the rest of this entry »What’s the use of having different weapons, if you cant find out the differences? Giving player needed information is vital for good game playing experience.
Read the rest of this entry »I managed to make saving items work. Now when you pick up an item, a sword for example, from ground, and then go away from the area (or quit playing even) and come back, there is no more that itemon the ground. Well, I can hear you sneering… “of cource there is no item anymore, [...]
Read the rest of this entry »So, some weapon designs. Si vis pacem, para bellum
Read the rest of this entry »I _finally_ got the inventory system working. There still is small bug, but its usable now.
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