A new Build: Corridors of relative Scariness!

Well, it’s a working title, you know.

Anyway, there is a new build up, with lots of new stuff (and some new bugs, I’m afraid).

Main features of the game are now present: combat, different areas (rooms in this build mostly), switchable weapons and shields, several different monsters (only 3 so far though), loot, chests with more loot, simple quest system, area effect spells and a handy teleport spell.

So why not head towards Latest build page, give it a try and drop some comments?

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