About
Hi, Im Mauc, coder/game designer/graphics artist behind flare-rpg.org.
Flare stands for “FLash Advanced Role playing Engine”. My aim is to create a proper roleplaying game (and engine) with Adobe Flash. Key features of the engine are:
- freeform Isometric engine ( opposed to tile based engine )
- real time combat system ( opposed to turn based )
- simple (to use) user interface ansd inventory system
- Dynamic game area system
- AI pathfinding in freeform 2d world
- Simple item based quest system
- Simple savegame functionality
- Fun and easy to play
- Beautiful and captivating graphics (while maintaining low file size and low system requirements)
- Lots of monsters, lots of loot!
Since this is not my day work, but a “free time” project, there is no forced schedule.
The engine development is about 90% done, and I estimate it will be finished during Q2 2010. The game has currently just test content, so quests, dungeons and so on dont make much sense yet.
Game on! -Mauc






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