Archive for the ‘graphics’ Category

Enter the Dungeon

Just a fast post with latest screenshot from engine…
Looking fairly good, considering everything is pretty much in wip state…

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There is never enough Potions!

I’ve been working with game inventory system lately. Nothing groundbreaking, just typical rpg inventory.  Here are the specs:

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A game needs graphics, too!

Naturally it’s possible to create a rpg game engine with no graphics, just some “stand-in boxes” for monsters, loot, environments, but I find using proper graphics from the beginning inspirational. Here are some drafts for item & monster graphics:
For enviroment graphics, like ground textures I will use Lost Garden’s splendid free game graphics. Initial character, [...]

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Quick sneak peak

I’ll naturally tell more about the project as soon as I have time, but just now I think its good to show you a fast sneak peak of the game engine…

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