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	<title>Flare-rpg</title>
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	<link>http://www.flare-rpg.org</link>
	<description>Flash rpg game developer blog</description>
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		<title>&#8220;Closed beta&#8221; publish &#8211; and you are invited!</title>
		<link>http://www.flare-rpg.org/index.php/closed-beta-publish-and-you-are-invited/</link>
		<comments>http://www.flare-rpg.org/index.php/closed-beta-publish-and-you-are-invited/#comments</comments>
		<pubDate>Mon, 13 Dec 2010 13:36:57 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.flare-rpg.org/?p=379</guid>
		<description><![CDATA[Well radio silence is over and I can now announce that the &#8220;closed beta&#8221; version of the game is now public. Its actually not closed in any sense, anyone can play =)
All game elements are in place and (hopefully) operational. Content is not final yet. There is only beginning of the campaing, approximetely abou 15-30 [...]]]></description>
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		<title>Fast note&#8230;</title>
		<link>http://www.flare-rpg.org/index.php/fast-note/</link>
		<comments>http://www.flare-rpg.org/index.php/fast-note/#comments</comments>
		<pubDate>Tue, 23 Nov 2010 07:10:45 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[general]]></category>

		<guid isPermaLink="false">http://www.flare-rpg.org/?p=373</guid>
		<description><![CDATA[Yes, no updates lately, but that&#8217;s because I have been extra busy with the project. I have added some new floorplans, made a major change to the combat system, finalized the minion system and lots of other stuff, like UI polishing. I&#8217;ll post more details later, here is just a fast screengab showing a floorplan [...]]]></description>
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		<title>Shopping done!</title>
		<link>http://www.flare-rpg.org/index.php/shopping-done/</link>
		<comments>http://www.flare-rpg.org/index.php/shopping-done/#comments</comments>
		<pubDate>Mon, 25 Oct 2010 11:27:28 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Game design]]></category>
		<category><![CDATA[engine]]></category>
		<category><![CDATA[general]]></category>

		<guid isPermaLink="false">http://www.flare-rpg.org/?p=370</guid>
		<description><![CDATA[Yes, the shopping feature is now done! And I also made some small features I have been planning for quite long time.
One of them is sargophagus container, that gives loot as normal container, but also has possibility to pop up some monsters to guard it, when opened.
Another feature is a minion artifact type. This is, [...]]]></description>
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		<title>Shopping in progress&#8230;</title>
		<link>http://www.flare-rpg.org/index.php/shopping-in-progress/</link>
		<comments>http://www.flare-rpg.org/index.php/shopping-in-progress/#comments</comments>
		<pubDate>Wed, 06 Oct 2010 09:38:19 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Flash]]></category>
		<category><![CDATA[Game design]]></category>
		<category><![CDATA[User Interface]]></category>
		<category><![CDATA[engine]]></category>
		<category><![CDATA[general]]></category>
		<category><![CDATA[graphics]]></category>

		<guid isPermaLink="false">http://www.flare-rpg.org/?p=364</guid>
		<description><![CDATA[I have managed to arrange some more time to spend with the game development and things are looking bright.
I made a big refactoring round and I now have all item and NPC statistics in one place, so tweaking the game balance will be easy and &#8230; well easy. Perhaps fun even.
I also started working on [...]]]></description>
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		<title>New build up</title>
		<link>http://www.flare-rpg.org/index.php/new-build-up/</link>
		<comments>http://www.flare-rpg.org/index.php/new-build-up/#comments</comments>
		<pubDate>Mon, 06 Sep 2010 07:17:54 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.flare-rpg.org/?p=357</guid>
		<description><![CDATA[There is a new build up for testing, so why not check it out? There is lots of added stuff, like sound effects, auto-generated dungeons, etc etc. And some bugs, but I&#8217;ll squish them sooner or later.
]]></description>
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		<title>Dynamic NPC face generator test</title>
		<link>http://www.flare-rpg.org/index.php/dynamic-npc-face-generator-test/</link>
		<comments>http://www.flare-rpg.org/index.php/dynamic-npc-face-generator-test/#comments</comments>
		<pubDate>Thu, 26 Aug 2010 11:46:48 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Flash]]></category>
		<category><![CDATA[general]]></category>
		<category><![CDATA[graphics]]></category>

		<guid isPermaLink="false">http://www.flare-rpg.org/?p=343</guid>
		<description><![CDATA[Well, yes, I should be bugfixing and polishing the game, and writing storyline, but no. Instead, I have been playing around with Flash, trying to set up NPC face generator.
Im not sure if this is something that will be in the game, but maybe I&#8217;ll use it in some other project in future. But anyway, [...]]]></description>
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		<title>Castle in the pine woods</title>
		<link>http://www.flare-rpg.org/index.php/castle-in-the-pine-woods/</link>
		<comments>http://www.flare-rpg.org/index.php/castle-in-the-pine-woods/#comments</comments>
		<pubDate>Thu, 12 Aug 2010 06:43:48 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[User Interface]]></category>
		<category><![CDATA[general]]></category>
		<category><![CDATA[graphics]]></category>

		<guid isPermaLink="false">http://www.flare-rpg.org/?p=339</guid>
		<description><![CDATA[I did some fast work on the castle tile set I found lying around some time ago, and they look quite good. I also created simplified version of the tree system &#8211; earlier one created trees dynamically  using recursive code. Now I just have 10 different tree types, and the type used is based on [...]]]></description>
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		<title>Fire, ice, poison&#8230;</title>
		<link>http://www.flare-rpg.org/index.php/fire-ice-poison/</link>
		<comments>http://www.flare-rpg.org/index.php/fire-ice-poison/#comments</comments>
		<pubDate>Wed, 04 Aug 2010 09:58:06 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.flare-rpg.org/?p=336</guid>
		<description><![CDATA[I&#8217;m back from vacation and working again. What i&#8217;m up right now to is new improved user interface.
There will be data about weapon and shield values, showing different attack and armor values for all types of possible damage, here&#8217;s a screengrab of w.i.p UI bar:

&#8230;well the damage type icons are just fast 2-minute sketches, but [...]]]></description>
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		<title>Progress progress everywhere</title>
		<link>http://www.flare-rpg.org/index.php/progress-progress-everywhere/</link>
		<comments>http://www.flare-rpg.org/index.php/progress-progress-everywhere/#comments</comments>
		<pubDate>Fri, 02 Jul 2010 08:18:04 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[User Interface]]></category>
		<category><![CDATA[general]]></category>
		<category><![CDATA[graphics]]></category>

		<guid isPermaLink="false">http://www.flare-rpg.org/?p=332</guid>
		<description><![CDATA[Well suddenly I have been doing lots of progress, and the game is feeling quite complete now, featurewise. I have added several sound effects, some new monsters, And I&#8217;m in middle of finalizing the User Interface.
There will be  weapon stats and armor stats shown in the UI, so one doesen&#8217;t need to guess too much [...]]]></description>
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		<title>Random stuff</title>
		<link>http://www.flare-rpg.org/index.php/random-stuff/</link>
		<comments>http://www.flare-rpg.org/index.php/random-stuff/#comments</comments>
		<pubDate>Tue, 15 Jun 2010 06:07:59 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[general]]></category>

		<guid isPermaLink="false">http://www.flare-rpg.org/?p=326</guid>
		<description><![CDATA[No updates here lately, but that does not mean that I have been lazy, quite the opposite. Well I have been little bit lazy, true. But I have also made lots of improvements, and once again it seems that the game is &#8220;nearly ready&#8221;.
I have been working on randomized dungeon creation algorithm, and its working [...]]]></description>
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