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	<title>Comments on: Fortunately death is not permanent here</title>
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		<title>By: Callan S.</title>
		<link>http://www.flare-rpg.org/index.php/fortunately-death/comment-page-1/#comment-165</link>
		<dc:creator>Callan S.</dc:creator>
		<pubDate>Wed, 02 Dec 2009 05:08:07 +0000</pubDate>
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		<description>I&#039;d suggest having a set number of lives, which when lost slowly regenerate over time (up to X amount, like 3), and regenerate faster for each monster slain.

Once all lives are lost, only then are gold and items lost upon death.

Indeed I&#039;d even say when the player has max lives, after a time period where he would have gained another life, he instead gets a little bit of gold or something.</description>
		<content:encoded><![CDATA[<p>I&#8217;d suggest having a set number of lives, which when lost slowly regenerate over time (up to X amount, like 3), and regenerate faster for each monster slain.</p>
<p>Once all lives are lost, only then are gold and items lost upon death.</p>
<p>Indeed I&#8217;d even say when the player has max lives, after a time period where he would have gained another life, he instead gets a little bit of gold or something.</p>
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