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	<title>Comments on: Peek to poses</title>
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	<link>http://www.flare-rpg.org/index.php/peek-to-poses/</link>
	<description>Flash rpg game developer blog</description>
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		<title>By: GetLives</title>
		<link>http://www.flare-rpg.org/index.php/peek-to-poses/comment-page-1/#comment-115</link>
		<dc:creator>GetLives</dc:creator>
		<pubDate>Tue, 27 Oct 2009 05:27:16 +0000</pubDate>
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		<description>I find it&#039;s best to simply prerender each frame of the sprite, if you don&#039;t intend to have any customizable accessories. In the event of accessories, you prerender the character in the most basic form possible and render accessories above or below the basic form of the character. It still takes a lot of time.</description>
		<content:encoded><![CDATA[<p>I find it&#8217;s best to simply prerender each frame of the sprite, if you don&#8217;t intend to have any customizable accessories. In the event of accessories, you prerender the character in the most basic form possible and render accessories above or below the basic form of the character. It still takes a lot of time.</p>
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		<title>By: Callan S.</title>
		<link>http://www.flare-rpg.org/index.php/peek-to-poses/comment-page-1/#comment-57</link>
		<dc:creator>Callan S.</dc:creator>
		<pubDate>Fri, 14 Aug 2009 02:08:40 +0000</pubDate>
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		<description>That does look fiddley! Ever tempted to use something like a cloak, so you only have to animate the feet at the bottom or some such short cut? Perhaps just for monsters, anyway.</description>
		<content:encoded><![CDATA[<p>That does look fiddley! Ever tempted to use something like a cloak, so you only have to animate the feet at the bottom or some such short cut? Perhaps just for monsters, anyway.</p>
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