Progress progress everywhere

Well suddenly I have been doing lots of progress, and the game is feeling quite complete now, featurewise. I have added several sound effects, some new monsters, And I’m in middle of finalizing the User Interface.

There will be  weapon stats and armor stats shown in the UI, so one doesen’t need to guess too much how potent the weapons and shields are. But to keep things interesting, there is no details given about monster armor and attack values.

Weapons and shields have 6 different armor  values: normal,fire,ice,poison,holy,electric and acid. And similarly, weapons have same 6 attack values. so there is plenty room for different attribute combos.

Here is fast screenshot of battle taking place in a dungeon. Try to guess which attack type the monster is using =)

screen_5_507

Yep, the UI is now bit sketchy, but going to right direction imo.

Also, I have comissioned a splash screen image work. I think it will be sweet!

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