Random stuff
No updates here lately, but that does not mean that I have been lazy, quite the opposite. Well I have been little bit lazy, true. But I have also made lots of improvements, and once again it seems that the game is “nearly ready”.
I have been working on randomized dungeon creation algorithm, and its working as planned. One needs to determine dungeonLevels, roomsInLevel and the code takes care rest of the process, creating rooms, monsters, loot, connecting rooms with teleports and so on.
Well as alwas there are some minor bugs to deal with, but they probably will be easy to fix.
But all in all, I now have full set of features done, and there will be a game. Only major thing I might want to add is shop system.
Here is screenshot showing dungeon with randomly generated doors and stairs – there are lots of “blue boxes”, placeholders for teleports. They will naturally be hidden once I clean up the code.

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