You feel someone is watching you…
In the latest build I just uploaded I am testing Google Flash tracker to get some metrics of player behaviour. This is just testrun, and only thing I’m tracking is dungeon rooms entered. But just that information can be valuable when fine tuning the game.
For example, if in the report I see that there is some room that is not entered at all, I can assume there is something wrong, like the previous room is too hard, or the teleport leading to the room is broken or missing. Or the game gets boring around that spot – and I can address the issue fast -well in theory at least.
Here is screengrap from Google analytics showing data about rooms entered:

As you can see, its easy to see where users (well, just me actually so far) are coming from, and where they are going from certain room.
You can track prety much every action player takes, so this can be used for many areas of game design and development.
I’ll post new statistics later, but first You need to go run through the dungeon =)
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